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 | Title : Spider-Man: The Movie for Xbox
Author : Activision
Release Date : 20020419
Binding : Video Game
Regular Price : $49.99
Amazon.com Price : $39.99
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%) VISIT AMAZON.COM'S PAGE | Editorial Reviews : Spider-Man: The Movie brings your friendly neighborhood web slinger to life with engrossing realism, proving that a superhero game of such complex nature can be achieved with nearly flawless and nonintrusive gameplay. Be it wandering the city's environs in search of villains, or just checking out your surroundings by web-swinging high above them, you truly can do whatever Spider-Man can. It's all here: high-flying aerial battles, the ability to web up and yank your enemies close for pummeling, and the capacity for crawling or web-zipping up, down, and over any surface--and that's just for starters. All in all, this is one involved game that does not fail to live up to the hype. The game parallels the motion picture's story line, steering you through a progression of challenges that begins with the hunt for Uncle Ben's murderer and ends with a final showdown with the Green Goblin. You begin as Peter Parker dressed in his wrestling costume and must defeat a variety of thugs throughout each level before advancing to the next set of challenges. The game gets progressively tougher as you encounter, in turn, Shocker, the Vulture, Scorpion, and, of course, the Green Goblin.
Visually, Spider-Man is a treat: cityscapes unfold in realistic detail and are enhanced by sunlight shining between buildings; cutscenes offer seamless animation; interiors are painstakingly re-created; and Spider-Man and his enemies are well rendered, moving about the screen in clean fashion. As an added bonus, most characters are voiced by their movie counterparts, and the training mode features the sarcastic wit of Evil Dead star Bruce Campbell.
Buyer Reviews : The expression 'short but sweet' describes Spider-Man very well. On normal I was able to beat the game in only about 10 hours. To be perfectly honest with you, I'm not that good at games. Spidey provided me with one of the shortest action/adventure games I've ever played, but I enjoyed every second of it. This is one of the top three games out there for X-Box. I've played most of them. This is no overstatement. You are given a task to accomplish, and you are given the freedom to accomplish it any way you choose.
Gameplay: The boss battles were unlike any boss battles I've ever played before. I won't forget anytime soon the experience I had chasing Green Goblin through the New York City skies. The hand-to-hand combat style is remarkably similiar to that of Shenmue for Sega Dreamcast. You fight with the button combos your character knows and you discover new ones along the way. You can fight enemies anyway you'd like. If you prefer to tie them up with web and pound on them with your fists, you can. If you want to fall from the sky and dropkick them in the head, you can. Total freedom. And in video games, Freedom=Fun. Smooth, smooth, smooth. Minimal glitches and no slow downs make the X-Box version that much better. My only complaints would be the slow and frequent loading times between every level and absence of checkpoints. You can only save after you beat levels. For the long levels, that is a pain in the neck. As for the loading times, a minor annoyance, but I suppose it is necessary in order to produce the near flawless gameplay that you will see in Spider-Man.
Graphics: Another category that the game shines in. Cars and building get smaller as you rise higher into the sky. Sky looks simply astonishing. A scene that sticks out in my mind is the fight with Vulture. It is foggy and raining when you start (rain looks how it really would if you were falling with it.) When Vulture is almost dead the sky clears up giving you an effect more amazing than any sky effect I've ever seen in a video game before. The cityscape streches on and on and building are modeled very realisticly. You will have to see it to believe it. Search the web (no pun intended) for screens from this game. You'll see what I mean.
Sound: I never thought of Spider-Man as the sarcastic person 'Spiderman: The Movie' makes him out to be. Even before seeing the movie, I have a good feeling of how they will portray him after playing this game. The real stars of the movies provide the voice overs adding a realistic touch to it. But in this case, that might be a bad thing. If you've ever heard Tobey Maguire speak you might know what I'm talking about. Characters talk a lot, but they say the same things over and over again. Though accurate, there should be more variety.
Control: There's been many complaints about the controls in this game, but I like them. There are many, many tutorial modes to help you master the controls, which make learning them much easier then it would be if you could only read the manual. Camera follows you around pretty well, and you can lock it on enemies. A very convienant feature. There are occasional camera lockups, but you can take control of the camera to fix it and then set it back to auto. The bad control for me in Spider-Man was the Web-Zip control. It's hard to aim and difficult to execute. The Web-Zip might cause you problems when chasing Shocker and climbing buildings. Be prepared for a half hour learning curve. Simply put: The controls are well placed, but there are many of them.
Overall: After beating Spider-Man, I can't wait to see what Superman will bring. Hand-to-hand combat while slinging thtough the air couldn't be more fun. The sound and some incomvieces make this game just short of perfect. Now I'm a critic, but Spider-Man: The Movie is an incredible adventure worth your purchase. If the length of this game makes you hesitant to burn [the money] on it then my recommendation would be to do a dou back
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