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Xbox editor Mike Fehlauer said this game looks like Halo, and I think he meant it as a compliment. Most of the game is played in the first-person view through Samus's visor, which offers both heads-up display and scanner abilities, but Samus can also roll up into a ball to negotiate tight spots. What's really cool is that the game shifts to a third-person trailing perspective in this mode, which helps refresh the gameplay. Metroid Prime has some original weapons, such as the grapple beam, wave beam, and freeze beam, and the Big N is promising loads of others, too. The game looked great at the show, but we didn't have enough time to really get used to the controls. Buyer Reviews : Features/Technical Specs : What people search: |
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