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 | Title : Sega Sports NFL 2K3
Author : Sega of America, Inc.
Release Date : 20020816
Binding : CD-ROM
Regular Price : $49.99
Amazon.com Price : $11.86
(76
%) VISIT AMAZON.COM'S PAGE | Editorial Reviews : Look no further than Sega Sports’ NFL 2K3 if you're seeking a more than worthy alternative to the established Madden football franchise. The game’s superb graphics alone are enough to draw in any fan, but its in-depth gameplay realism and ESPN broadcast presentation easily rank this as the finest football game Sega has released to date. Thanks to its smarter-than-average artificial intelligence, NFL 2K3 sports a somewhat steep learning curve that requires sound football simulation instincts. Knowing your team’s strengths and weaknesses will ultimately be a big help if you hope to win at the game’s advanced levels. Be prepared to mix up your play calling and make adjustments instead of thinking the same old reliable plays will get the job done. Of course, practice mode is always there if you need to work the kinks out of your game plan and master the multitude of offensive and defensive sets at your disposal.
Graphically, sports games don’t come much better looking than NFL 2K3. Among the highlights: player animations are amazingly realistic and lifelike, and a wide array of facial emotions appear that are relative to game scenarios; stadiums are painstakingly re-created to take on almost postcardlike feel; and replays access a wide variety of angles to put you right on the field or in the stands.
One area in which NFL 2K3 easily aces Madden is its game commentary. As part of the game’s ESPN broadcast presentation, announcers Dan Stevens and Peter O’Keefe call every bit of the action in varied detail. Their comments are far removed from stale Maddenisms, offering worthwhile play breakdowns, player assessments, and quips that don’t make you wince in disgust (at least not too often). Stevens and O’Keefe, along with the crowd, will let you hear about it when you bite it on the field. --Larry White
Buyer Reviews : I know I'm going to get roasted for that title by the Madden boys and gals, but hear me out first. Madden has a lot of nice bells and whistles, but the gameplay is somewhat foreign to me this year. Maybe it's because of the speed, but it doesn't feel completely Madden, if that makes any sense. Anyway, this review is about 2K3 and what's right - and wrong - about it.
First the good. I play with the Eagles and the player face maps are incredible. Freddie Mitchell looks like Freddie Mitchell, not the token black face in the game. A lot of detail was put into the player and animations, and they good extremely good. Some more work could've been done on the stadium models, though.
The ESPN license has done WONDERS for the game. There's some sense of professional presentation for the game, but I have a beef with Dan Patrick in the beginning. Hey, why can't his lips MATCH THE WORDS HE'S SAYING?!?!?!?!?!?! That comment aside, the commentary for the game is awesome, stepping up more than last year's, as the game has a ESPN Sunday Night Football-esque feel to it. I wish that they would bring up a screen showing how long an injured player is out without me having to go into the menu screens during a game to find out, but oh well.
There are plenty of modes to keep most people busy (not as many as Madden), but the Franchise mode is easily the deepest of any football game. Scouting reports of players, NFL Combine, draft, free agent signings, it's all there for 30 seasons worth of coaching decisions. It makes me wonder how long I'm going to keep that high priced offensive scrub on the right side (WE KNOW WHO YOU ARE).
Another gripe with the game is the instruction booklet. This piece of paper is missing a few explanation tips, such as special moves for the defensive line (if there are any) and maximum passing.
That said, with all of the issues I've named here, this is the best football game going for a couple of reasons. First, gameplay. The gameplay is just straight challenging. those who have played Madden and play this game thinking it's just as easy are in for a world of hurt. Yeah, sure, you can get 200+ yards running on rookie, but what about Pro? One thing the 2K series has going for it is its steep steep learning curve. Some people have a problem with this; I like it a lot. It challenges you to learn the game and the little things needed to survive, and then thrive. It challenges you to practice (there's your replay value right there - don't spend it wasting time unlocking cards you're probably not going to use anyway). Those who play Madden know that Madden's difficulty isn't as steep as this one (and before Madden-heads answer back, yes I have played Madden 2003 and returned it because of gameplay issues, and yes, I know about tweaking the AI sliders, as you can do in this game, but Madden's higher difficulties don't make me feel like I've learned anything, other than more money plays).
Second reason, the ESPN license. This gives the game an authentic feel, with replays and commentary that is second to none. AL Michaels is good for Madden, but Dan Stevens and Peter O'Keefe are untouched as far as commentary. The entire game feels like it's come straight out of the ESPN offices. Replays are more rampant, especially after big plays. the split-screen replay is one of the best, and my personal favorite.
All in all, Madden and 2K3 are very close, with each having its own drawbacks and advantages. If you want the best pro football game today, get 2K3 (and don't listen to people saying that 2K3 is still too arcadey. Blitz is arcadey. 2K used to be, but now it's on a par with Madden). However, if you want to best FOOTBALL game, pro or otherwise, it's EA's superb NCAA 2003.
(by Kwadwo Burgee)
Features/Technical Specs : * ESPN-style presentation * All-new Franchise Mode * Effective audible system * Improved play calling * 1-2 players; online enabled
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