What people search:
 | Title : Metal Gear Solid 2: Substance
Author : Konami
Release Date : 20030307
Binding : CD-ROM
Regular Price : $
Amazon.com Price : $37.95
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%) VISIT AMAZON.COM'S PAGE | Editorial Reviews : A return to the action and stealth of Metal Gear Solid 2, with all-new game modes and options! / For PS2 / Rated M: Mature
Buyer Reviews : I wanted to love this game...I really did. I thought it would be cool to be able to play alternate versions of missions and see old characters rendered anew, but it was just a let-down. Snake-Tales are hokey, silly, and really no fun (at least, that is how I felt). Snake-Boarding was pretty entertaining, but I will stick to Tony Hawk thanks very much.
The one Mission in Snake-Tales that is really worth playing is the one where you get reunited with Meryl. It seemed like a fun idea...until you actually got to play and had to deal with that horror of horrors: SLOWDOWN. Had the graphics been enhanced (like promised with the XBox Version, but never followed through) this would have been excusable, but this is Playstation 2 with the exact same game code no less. Also, in Snake-Tales, your trademark radar is disabled. Normally, this could be taken as a challenge, a chance to show our skills...but it simply becomes a pain, especially when you consider how really buggy the game is.
Here is what I mean: On the tanker, during a bomb disposal exercise, I quietly sneak down a staircase into the engine room. I spot a Gurlukovich soldier. Unaware of my presence, I crouch down on the stairs and go into first-person mode with my M9. I aim carefully so I can get him in the neck. I did not realize it at the time, but although I could see the laser-sight 'beam' aimed right on target, the actual 'dot' did not show up on the soldier (I guess the boringly technical way to describe what happened is that the sight 'dot' fell between two of the polygons). When I fired, not only did it not take him down, but it alerted him to my presence (even with a silencer) and then I had to deal with the attack team! After being annihilated (My USP only had 2 bullets), I tried again, this time waiting until the sight 'dot' was visible on the soldier's neck. I found that the tiniest movement of his head would cause the dot to disappear. Again, normally I would see this as a challenge of timing, but...When I am aiming directly as someone's head, usually whatever I am shooting embeds itself IN the head rather than THROUGH the head!
But, if you can get past this fundamental flaw (which only shows up in Snake-Tales) the VR Missions are what really carry the game, and you have over 300 to choose from. They are just about the only part of the game done well.
To Sum Up: SLOW and BUGGY? Not the two words you want to hear when discussing Metal Gear Solid 2, are they? Well, if anything, it is worth a rental, but ownership should be reserved for the hardcore fans only.
(by Matsugawa J. Andrews)
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