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 | Title : Onimusha 2
Author : Capcom USA
Release Date : 20020830
Binding : CD-ROM
Regular Price : $49.99
Amazon.com Price : $9.98
(80
%) VISIT AMAZON.COM'S PAGE | Editorial Reviews : In Onimusha 2: Samurai's Destiny, you play a young warrior who seeks to use his sword to avenge the raping of his village. * As Jubei Yagyu, you'll explore massive environments as you uncover your destiny in 16th century Japan * Battle your way past realistic enemies, from swordsmen to demons, using a new set of moves called Ohgi * Features twice the amount of great animated scenes that made the first Onimusha so popular * Revolutionary new character interaction lets you pick up fighting skills from sub-characters * An incredible epic adventure that will have you glued to your seat!
Buyer Reviews : Onimusha 2 is without a doubt a thrilling game, which I greatly enjoyed.
But fans of the original game may suffer a little disappointment storywise, as this game suffers from 'bad sequel syndrome', failing to match the original's epic feel, while providing a rather chaotic and foolish plot, and spoiling the game's environment with out of place futuristic anachronisms.
On the good side, graphics are improved substantially. They are one of the best that I've seen in a PS2 game. The FMV's are breathtaking and thrilling, although not numerous. The pre-rendered backgrounds are beautiful and captivating. Kudos for the sea, especially! Fighting is a blast, as in the first game or better. Unfortunately, the same Resident-Evil style control scheme remains, but it should not be a problem if you played the first Onimusha.
There are added gameplay elements, like interactivity with NPC's, and items that you can collect and trade. By doing this, you can befriend NPC's which can help you along the way, and change the events in the game a little bit. There are more side quests, and more goodies added after finishing the game, giving it a higher replay value than the original. While many people say this game is longer, I found it to be only marginally so; taking about 12 hours to beat the first time, with no cheating and plenty of wandering around.
I found this game to be moderately easier than the first one. Perhaps some of this is the added practice. Fortunately, this game lacks a frustratingly insane puzzle like the infamous water puzzle from the first game.
And most importantly, Jubei is just as cool as Samanosuke, which I thought it would be very hard to accomplish in the sequel. And if you are Onimusha I nostalgic, you will get a chance to re-visit some of the original game's locations.
Plotwise, there is little of a plot. You have a very simple objective, but what happens in between is a chaotic mess. It reminded me a lot of Devil May Cry; a thrill ride without much substance. The plot holes can make you wander aimlessly having no clue what to do next or what is going on. While the first game was no literary masterpiece either, at least it had more of a senseful and epic plot. And to make it worse, the game incorporates some futuristic elements that are out of place and ruin the Japanese medieval feel from the first game. At some point I felt that I was watching the movie 'Flash Gordon'.
But despite the shortcomings, this game is great and enjoyable. It is a sequel after all, and sequels are usually not as good as the original ones.
One last word of advice: remember to stay put through the credits after finishing the game!
(by A gamer)
Features/Technical Specs : * Revenge and action in feudal Japan * A young warrior returns home to his village destroyed by Nobunaga's minions * Set 10 years after the first Onimusha * Highly detailed environments * Tons of characters to make allies of
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