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 | Title : SSX Tricky
Author : Electronic Arts
Release Date : 20011114
Binding : CD-ROM
Regular Price : $49.99
Amazon.com Price : $18.99
(62
%) VISIT AMAZON.COM'S PAGE | Editorial Reviews : When Sony released the PlayStation2 last year, there were only a few standout games. One of them, SSX, brought snowboarding to people who didn't even like snowboarding. Now, only a year later, PS2 fans get a new reason to stay indoors during the cold winter months. SSX Tricky is the game, and it more than lives up to the moniker. Tricky removes two characters from the previous game and adds five new ones. It adds two new race locations to the already beefed-up World Circuit (Garibaldi and Alaska). The developers also added features to the older tracks, effectively making them new again. Tricky improves the graphics a bit and refines the controls. The game even tweaks the basic gameplay by letting you upgrade your boarder's stats in races, but also forcing you to attempt and master the showoff mode. And EA improved the challenge by evening out the learning curve. SSX tended to be a cakewalk until the later races in each set, but this time your rivals get more intense and aggressive depending upon the lap you're taking.
As in the first game, personality is everything. This is true not only in terms of voice acting, but also in how you treat opponents. The game has a few basic attitudes. If you block and attack characters too much, they'll remember and actively seek you out. If you help one or two of them, they'll become your allies, warning you of danger or fending off attackers.
In many ways, SSX Tricky is only an upgrade of the previous game. Admittedly, the additions don't look like enough to justify buying the game all over again. But the changes are deep enough to change quite a bit, and they'll delight even fans who are tired of, or who mastered, the first game. Maybe that's the most impressive über-trick of them all. --Bob Andrews
Buyer Reviews : I know this game has been out for a while but I picked it up at the bargain price of 20 bucks. Let me just say it is well worth it. The game is a lot of fun. I am not a skater but I always loved the Tony Hawk games and so I wanted to try out snowboarding. Well Shaun Palmers game was pretty lousy but this game is so over the top it is a blast to play. Picking up with friends is easy and fun. I also found that unlocking characters, courses, and boards is not too tough as you only have to earn a bronz on each level to do so. The controls are a little awkward at first but you can get the hang of it. I would have liked maybe a control modification option because circle and triangle do nothing in the game and I think they could have been better as trick buttons. Either way it is not too hard. As for the level difficulty well that ranges depending on what character your using. I started the game with Eddie and while I was mean on the race course I had an awful time finishing the showoff levels. But using Mac on the showoff levels I got golds with ease. It is important to level up your guys stats appropriately because the game does get very hard. A few gripes I have about the game that make it extremely repetitive is that many of the stunts are extremely difficult to perform. For showoff modes in order to get gold medals you have to score huge amounts of points on very difficult tracks. The courses get harder and harder and there are less chances for big air so rail riding becomes integral to winning. But unlike Tony Hawk getting on rails is very hard and very annoying. In THPS as long as you jumped relatively close to a rail you could grind but in SSX you have to be spot on even if you have a rider who is good at rails. Being so precise is difficult because you are flying down a mountain at tremendous speeds and it ishard to gauge how far your jump is gonna be. So often you will jump over or be short of a rail. Rails should have been easier since they are important to scoring in most levels. There are often stretches where there are no jumps at all so the only way to score points is to grind but they are set up that if you miss the first part of the rail you cannot get on it at any other point. This is confusing I know but it basically means that if you miss the rail that entire stunt is missed completely and you may have to ride on for about 20 seconds or so before another stunt comes up meanwhile your special meter is running out. hat leads to another problem with course layout. Filling your tricky meter for Uber tricks takes some doing but often you will fill it then find that there are no big stunts anywhere in sight to perform it. You need lots of air so you have to plan ahead. This gets annoying at times but thats life. For the most part I really like the game. It does get real hard real fast but if you are reallyinto it you can get through most of it. Just be sure to use the right characters for the right events. A create a rider also would have been a nice feature that was left out.
(by jcorti)
Features/Technical Specs : * Intense action and strong storytelling elements * Shifting alliances and rivalries between characters * Brand-new Garibaldi and Alaska tracks * Six new riders * Soundtrack by Mix Master Mike, Aphrodite, and the Plump DJs
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